The lesser perks you can unlock can cost as much as 3 perk points per ranking but the most powerful ones take 100 per ranking so it’s best to check which perks you want before even touching the upgrades.īear in mind that you can reset your perks but it requires a god item that you can purchase with emblems. The maximum perk point you can get as of time of writing is 1550 points. The game gets harder as it progresses so while you might be tempted to spend your points on lesser perks, it’s always a good idea to follow your planned perk unlocks. You will gain 10 points when you finish the highest realm depth and 25 points after defeating a storyline boss. You gain perk points each time you finish a realm quest on the highest realm depth you’ve done within the game. Piety, then, is used to upgrade your relics. Powerful perks come late into the game and it does take a while so you would need to plan out what perks you want to get as there’s only a limited amount until it caps and turns into piety. Perk points are used to unlock perks for your game. Here’s how you can get perk points easily throughout your adventures. While they are obtained very easily, perk points max out after a certain amount in the game so it would be good for you to plan out how to spend them. One of the main sources of strength would be the perk points you get in the game. Originally posted by ZirzoR:= CREATURES =The strongest monsters in Siralim Ultimate require a lot of planning, especially if you have limited resources. This Is my current animator build, its pretty barebones and some of it I haven't fixed ro changed yet, so take it as you will.īut the whole idéa is about stacking debuffs, and resurrecting my Woe boy over and over, to gain lots of stats and then attack the frick out of the enemy and casting mass rapture/corpse explosion chains. Relic: Hanti & Jihi, Sister Swords of Perdition (Rank 10) Trait Slot: Pus and Pox: At the start of each enemy's turn, this creature afflicts them with a random debuff. Trait Slot: Curse of the Outspoken: After an enemy Casts a spell, this creature afflicts it with Cursed and Vulnerable.Īfter this creature dies, enemies take damage equal to 30% of its Maximum Health.Īfter this creature takes damage from an attack or spell, it afflicts the enemy with a random debuff. It spent the last few months in Early Access, and as of writing has 95 positive. This trait does not stack.Īll effects that activate when a creature dies will activate 1 additional time. Siralim Ultimate is the fourth game in the series, with the previous three released over the last five years. Relic: Triumvir, Arcane Sceptre of Zonte (Rank 13)Īfter one of your creatures are killed, another one of your creatures has a 50% chance to be resurrected with 50% Health. Trait Slot: Strength of the Mind: Your creatures' Intelligence cannot be reduced. This trait does not stack.Īll effects that activate when a creature resurrects will activate 1 additional time.Īfter your creatures are resurrected, they have a 35% chance to gain Rebirth. Trait Slot: Celebrate Decline: When your creatures' Artifact's Spell Slots activate, these spells are Cast 1 additional time. This trait does not stack.Īfter your creatures apply a debuff, they apply an additional random debuff, but their debuffs only last for 1 turn. I have played it with Doombringer as well, but that is a very high risk high reward strategy and requires specific considerations. Spec: Cleric is pretty key to this build. Relic: Thousand Needles, Honed Bow of Apocranox (Rank 20)Īfter an enemy's debuff wears off, it is afflicted with a random debuff. Thought Id share my build, even though Im sure this it is nothing new it worked well for me and is kind of oddly fun to play. Trait Slot: Great Conjunction: After your creatures are killed, they have a 25% chance to be resurrected with 50% Health and a Barrier that absorbs damage equal to 50% of their Maximum Health. Relic: Bloodseeker, Hungering Dagger of Mortem (Rank 30)Īfter your creatures die, this creature gains 25% of their Attack, Intelligence, Defense, and Speed.Įnemies deal 5% less damage (up to 90%) and take 7% more damage for each debuff they have. Trait Slot: Training Matrix: After your creatures are resurrected, they gain 20% stats. This creature has 15% more Attack and Intelligence for each dead creature on your side, and 15% more Defense and Speed for each living creature on your side.
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